- 32 bits
- at least 4 registers




# ROM
## ROM: Read-Only Memory
- Intended only to be read from (though it may be possible to change it in some circumstances)
- **Non-volatile**: keeps its value without power
- Game Cartidges, CD-ROM, DVD
- Firmware for PCs and other devices
+ contains boot-up instructions


# RAM
## RAM: Random Access Memory
- It takes the same amount of time to access data regardless of where it is

## Static Random Access Memory
- Memory where data is stored *statically* with flip-flops
- Faster than DRAM but less dense (lower capacity) and more expensive per bit
- As long as it has power, SRAM will keep its value
- Usually used for cache memory
## Dynamic Random Access Memory
- DRAM is the most dense RAM
* Implemented with capacitors instead of latches - stores energy in an electrical field
- Must be occasionally "refreshed" because the capacitors slowly lose their stored values
* This is why it is called "dynamic"
- Usually used for large capacity RAM